﻿using RayDen.RayEngine.Core;
using RayDen.RayEngine.Core.Devices;
using RayDen.RayEngine.Core.Interface;
using RayDen.RayEngine.Core.Threads;
using RayDen.RayEngine.Managers;
using RayDen.RayEngine.Samplers;

namespace RayDen.RayEngine.Engines.PathTracer.MIS {


    public class MisPathTracerEngine : BaseRenderingEngine {
        public MisPathTracerEngine(RayEngineScene scene) : base(scene) { }

        public override RenderThread CreateRenderThread(int threadIndex, IntersectionEngine intersectionDevice, RayEngineScene scene, IImageFilm film, IFrameManager frameManager, SamplingContext samplingContext)
        {
            return new DeviceRenderThread<PathBuffer<MISPathTracerPath>> (threadIndex, intersectionDevice, scene, LowLatencySampling, film, samplingContext,frameManager);
        }

        public override ISampler CreateSampler(int width, int height, int maxPathDepth, int threadIndex, int screenStartLine, int windowHeight)
        {
            return SamplerFactory.Instance.CreateSampler(width, height, maxPathDepth, screenStartLine, LowLatencySampling,
                                                  threadIndex, windowHeight);
        }

        public override Core.Interface.IImageFilm CreateFilm(int width, int height) {
            return new ImageFilm(width, height);
        }
    }
}